2

GPU-optimized indirect scalar displacement mapping

Year:
2013
Language:
english
File:
PDF, 1.13 MB
english, 2013
3

Multi-resolution terrain rendering with GPU tessellation

Year:
2015
Language:
english
File:
PDF, 4.76 MB
english, 2015
12

Fast collision detection using the A-buffer

Year:
2008
Language:
english
File:
PDF, 700 KB
english, 2008
13

Layered occlusion map for soft shadow generation

Year:
2010
Language:
english
File:
PDF, 2.81 MB
english, 2010
22

Image-space hierarchical coherence buffer

Year:
2011
Language:
english
File:
PDF, 1.72 MB
english, 2011
32

Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation

Year:
2012
Language:
english
File:
PDF, 1.87 MB
english, 2012